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Nybble Studios, is a small family team of hobbyists dedicated to creating innovative and entertaining games for players of all ages. Over the years, Nybble has released Defense of Allende for Google Play and Kindle, participated in five Ludum Dare game jams, and a number of prototypes and passion projects. Our mission is to expand the boundaries of game design by exploring new ideas and techniques, and to foster a community of players who share our passion for interactive entertainment. We believe that games have the power to bring people together by providing a shared experience. Whether playing together in the same room or connecting with others online, games create a sense of camaraderie and friendship that can last long after the gameplay has ended. We participate in events like Ludum Dare to challenge ourselves and push our creative limits, while also supporting other independent developers and promoting the spirit of collaboration and innovation in the industry. We are committed to using our skills and passion for games to make the world a more connected and enjoyable place.

We love hearing from our players and fellow game enthusiasts! If you have any feedback, suggestions, or just want to say hello, please feel free to reach out to us. You can contact us through our website, social media channels, or email, and we will do our best to respond as soon as possible. Thank you for your support and we look forward to connecting with you!

I hope you find something you enjoy!! <3




WITCH PLEASE Pic
FLYING FIX Pic
SPARKLE SLIME MUSHROOM MAN Pic
alien farm pic
alien farm pic
moon eat moon pic
village people Pic
defenseofallende Pic
rpg card pic
WITCH PLEASE Pic
locke Pic
rpg card pic
Project Aegires

A-Star Pathfinding


A-Star Pathfinding

A* Pathfinding is kinda an essential to the gaming world, it lets you player move around, it helps AI both in NPC and Enemies, it can help validate paths, mazes, and dungeons, etc. so naturally Pathfinding is something that I had to implement.

Adventure Game #002: A* Pathfinding
Adventure Game #003 A* Pathfinding (Version 2)

Waypoint Traversal


waypoints_continue

Way-points have always seemed to be an important part of gaming; traversing a unit through a path, patrolling an area, etc. Project and Source downloads are at the bottom of the post.

Adventure Game #001: Waypoint Traversal

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