A* Pathfinding is kinda an essential to the gaming world, it lets you player move around, it helps AI both in NPC and Enemies, it can help validate paths, mazes, and dungeons, etc. so naturally Pathfinding is something that I had to implement.
Version 01 Version 02Way-points have always seemed to be an important part of gaming; traversing a unit through a path, patrolling an area, etc. Project and Source downloads are at the bottom of the post.
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